
I'm Luke Pomeroy, a third-year games design student, primarily pursuing audio and music while also being handy in art and producing work.

During a week long game jam, I made the music and audio for a puzzle solving game.

During one of my graded modules, I produced a gambling style mini-game, which i later went back and did sound and music for during crunch
trailer here:

Terra Mortalium is the latest game I am working on for my final year uni project. It is a souls-like using rock-paper-scissors style combat with the weapon types.
you can see updates on it on my Twitter.

The first game I ever made was for GCSE coursework where I made an undertale style game with multiple endings and its own soundtrack.